Category: Curriculum Live

19 May 11 – 11:45 Code Along with micro:bit – Relaxation & Mindful Breathing

Join @DigiLearnScot and @CodingLorna from the Micro:bit Educational Foundation for this mindful code-along session where learners will write code for a handheld device that will support relaxation and mindful breathing. Using micro:bits and Microsoft MakeCode, we will code something that can be taken outside on a sunny day to support a quiet and calming moment in the busy school day.

Micro:bit not required as you can still take part using the MakeCode simulator.

Book your place here

save the tree octopus activity

Save the Pacific Northwest tree octopus activity


We want to alert you to our very important activity this week: we want the learners of Scotland to help us save the Pacific Northwest tree octopus!

This website has lots of great info about the octopus and ways for you to help it:

Octopus website


Once you’ve read a bit more about the octopus – have a think about how you could use your digital literacy skills to find out more about it and use this info to create some posters, slides and websites to raise awareness of the octopus’ plight and help save it!

tree octopus

Let’s get started!

Wait a minute, though… tree octopus?

Before you go making any resources we want you to check some things:

  • Who created the page and wrote the information?
  • Does it have pictures or video that show you the tree octopus?
  • Are there links to other sites about the octopus?


  • See inside the page

What next?

Hopefully, you spotted the clues that the tree octopus isn’t real pretty quickly and pointed this out to your teacher!

We think that by learning some of the skills used to make the fake info on this website, you’ll be better prepared to spot other info like this and know how to check it for accuracy.

We want you to create your own fake animal awareness campaign. You’ll need to think of an animal and then imagine it living in a biome, or habitat, that isn’t it’s natural home… like a mountain-dwelling narwhal or Arctic elephant!
Then you’ll need some facts that sound believable, even though they’re not true – so things like what your imaginary animal eats, where it sleeps and how big it is.

Finally, you’ll create some online content, maybe using slides, websites, blogs or even a video.

You can share these with us on twitter: @DigiLearnScot

Activity 1 – fact finding and note making

  • Use your web browser to find out three (or more) facts about an animal
  • Then pick a biome it wouldn’t normally live in and find out three facts about that place and how animals normally survive there
  • Make notes of this info as you go – it’ll come in handy later


teachers might want to use some of these ideas to expand upon the features of fake news and unreliable sources:
Digital Media Literacy: The Blur Between Facts and Opinions in the Media (

Digital Media Literacy: What is Fake News? (

Activity 2 – photo manipulation

The photos on the octopus site were faked and so are many other photos online and in newspapers and magazines too. 
Read this page to find out more about manipulated photos

You don’t need fancy software to edit photos, here are some tips:
PowerPoint – remove background
Keynote – instant alpha

  • Start with a background photo of the place your imaginary animal is going to live – add it to your app
  • Then add the photo of your animal
  • Now, use either the remove background in PowerPoint or instant alpha in Keynote, for example, to cut out any background on your animal picture
  • It should now look like your animal lives in the place you have as the background

Here’s my mountain-dwelling narwhal from earlier:

Activity 3 – making fake news

You now have an imaginary animal, some facts about it and a photo proving its existence – now all you need to do is put it together and share it with the world to convince them of it’s existence!

You could have a look at these: 

There are lots of great tools for creating and sharing content online, here are just some of them:

Glow blogs



We can’t wait to see your fake news imaginary animals on twitter!


09 March 11am, Send Your Code into SPACE – Live Code-Along

Join @DigiLearnScot and @CodingLorna for this “out of this world” code-along session where learners will write code that will be sent to SPACE! Astro Pi: Mission Zero is an amazing opportunity to bring coding and space together. It allows your learners to write some code which is sent up to space and run on the International Space Station (ISS) later in the year.

This code-along does NOT use Scratch, instead we will use the emulator Trinket so please check that you can access this in your school.

We will be hosting a short teacher session on Wednesday 2nd March at 4 pm to help ensure you have everything you need to feel comfortable and prepared for the Code-along. We will also share a briefing sheet once you have signed up. We understand that this might feel like a big leap in coding, but we will take you and your class through this step by step. Lorna has supported Mission Zero many times over the years and is ready to support your class too. This session is suitable for second level and above (P6 and above).


08 Feb, 10 – 10:45am Safer Internet Day, Live Read-Along with Digiduck author

Digiduck is brought to you by UK Safer Internet Centre and Childnet.

Digiduck and the Magic Castle focuses on playing games online. Other themes within the book include peer pressure, password sharing, and in-app purchasing. You can download your free version of the book along with resources for educators here.

There’s a new game that everyone’s playing, and Digiduck wants to join in! With the help of his friends, he explores the magic castle, and they whizz through the levels after a lucky find makes it easier. Digiduck is in for a shock however, when he discovers that the spell ingredients are not the only things hidden in the game…The aim of this story is to help start conversations between children and adults about many aspects of online gaming, such as:

– the types of games that young children enjoy playing online and why- how to tell if real money can be spent- the social elements of gaming with others (e.g., keeping personal information safe)- what to do if someone is pressuring you to do something that you are unsure about

Book you place here