Monthly Archives: June 2020

Orange Class – Wednesday 10th June

Hello to the Orange Class on Wednesday.

https://gph.is/2n2T8Ue

 

Let us start with Morning Circle.

 

Now sign of the day.  Click on the link below.

https://blogs.glowscotland.org.uk/wl/pinewoodschoolblog/category/sign-of-the-day/

 

On Wednesdays we have music.  Click on the link below.

https://blogs.glowscotland.org.uk/wl/pinewoodschoolblog/2020/06/10/music-with-connie-10/

 

Now for some reading.

How about some movement?

Time for maths

 

How about a walk.  Do you want to play Bird Bingo?

Time for your jobs

How about some Yoga?  Are you feeling good today?  let’s try Level 2!

 

Time to relax.  Feel free as a cloud!

I hope you have a wonderful Wednesday!

David

Make Music with the Loopimal app

This is one of a number of mini-reviews of music-making apps for iPads and smart phones.

Loopimal is a simple but clever music-making app for the iPad that unfortunately isn’t free. However it offers good value in being clear, fun, creative and intuitive. 

Using simple characterful animal animations to represent instruments, users can combine these in different ways to make electronic beats and sounds that loop or repeat.

By dropping different shapes into an 8 beat grid that, it is possible to compose and modify music. As the music is all in the key of C, any white notes on a piano of keyboard will go with it.

 

Suggested activities:

  • take turns to build up a piece of music with a partner using 1, 2 or 4 animals
  • Take turns to swap animals in or out
  • make music to dance to
  • make music to sing along or play to
  • which is your favourite animal?
  • which is your favourite combination?

You can read a more complete review of the app on Common Sense Media.

PE Lesson 10th of June

Hi everyone, hope you have enjoyed your week so far. Today is a good day after all it is PE day.

For today’s lesson we are going to try a set of fun family games, so call your family and have fun.

 

Game 1: Pirate Ship

Roles : Chose a captain to give instructions to rest of players. All players start with 3 points. Every time a player makes a mistake loses 1 point. First to zero loses, change captain. Captains instructions are as follow:

Port – crew jump to the left (or stretch left arm).

Starboard – jump to the right (or stretch right arm).

Stern – Jump backwards (or stretch arms up).

Bow – jump forwards (or stretch arms forward).

Climb the rigging – pretend to climb a rope ladder.

Man overboard – one star jump (or move your knees)

Scrub the deck – crouching down, pretending to clean the floor (or lean forward, head or knees).

 

You can use as many instructions as you want from 2 to 7 to adapt your needs.

 

Game 2: Opposites

Roles :

Get a ball or some socks rolled in a shape of a ball. Stand in a circle with one person in the center who has the ball.

Center person says catch or drop when throwing the ball.

If catcher does incorrect movement they lose 1 of 3 points.

When you get to 0 change person in middle. You can also try new instructions – head ball, kick ball, “slap” ball…

 

Game 3: Bucket Rounders

Resources – 3 balls or rolled socks, a bucket, 4 markers (anything you can safely put on floor.

Roles:

1 batter, 1 or 2 fielders.

Bowler (Fielder) throws 3 balls to batter who can volley, bat or kick ball away.

Fielders and batter must not move until all 3 balls are out on field.

After third ball is played batter then runs around marked space trying to return to starting point before all 3 balls have been returned to the bucket.

Is the fielder job to return balls to bucket before batter returns to starting point.

 

Remember to keep yourself save and be aware of surroundings. Make shore you have a safe area to play and have fun.