Game Design

What is Endeavour?

Endeavour is a project that must be ambitious you must learn more skills to do with your Endeavour. Firstly, you must make long term planning for your Endeavour. Secondly you must complete your Endeavour Independently. Thirdly you must also Write a letter to who is a professional that does the same thing you are doing for Endeavour. Fourthly you must have something to show in the Endeavour fair. My Endeavour project is game design. Endeavour lasts from April to July. 

What is game design?

Game design is where people make a game using a software of their choice. The game can be anything from a maze game to a space shooter game.  

 I am making my game on Kodu. My game is going to be a maze game where you must collect missiles to shoot at aliens and you get points for killing one you need ten points to get to the next level. 

photo of Kodu

Some of the things I have done are: A prototype game on paper, a start to my maze and some tutorials on how to make my game.  

The next things I must do are to finish my game and to maybe start to make a website and prepare for the Endeavor fair. 

I hope to make a game that people can play. 

 

Robotics with St Andrews University

 

MAKING ANIMATED GIFS FOR CHRISTMAS

 

Robotics- Learning New Digital Skills In Context

This year we received an Education Scotland CLPL grant to train staff in digital skills; for part of the project we have been learning computer science and technology to do with robotics.  A grant from the DigitalXtra fund has also  allowed us to purchase robotics equipment from early years up for the cluster, and has enabled the children to learn computer science outcomes in a meaningful way though programming their own robots.  This has been a really engaging way for pupils and teachers to engage with what can be quite tricky computer science concepts.

In Early years we used coda-pillars, Dash and Dot, Rugged Robot, Beebot and Spheros to show our understanding of computational thinking by coding the robots to follow an algorithm.

We learned all our computational thinking concepts using Barefoot Computing online, a fabulous and flexible resource.

We found there were lots of online resources that worked well even down to Early years and we made good use of them- lots of tinkering going on!

We made maps for the robots to move around and made them flash and play music as well as they followed the algorithms.

We then came up with our own designs for robots using engineering design principles and built them out of junk.

 

We think the robots looked fantastic!

Primary 3/4/5 have also been learning about robots and designing their own.  They learned about computational thinking and applied their skills making jam sandwiches and in Scratch.  They experimented with different robots like Spheros and Dash and dot.  With help from P67 they learned how to program Microbits to record temperatures and used this as a data handling high quality maths assessment.

First they designed their robots using engineering and iteration.

They then chose to program their microbits as part of their final robot design.  The builds were very imaginative.

With more experience of coding through Scratch and hour of code, P67 were able to take on more challenge.  They learned to use blocks rather than tracks to code the Spheros and were able to use them in maths to learn about angles in polygons by programming them to draw shapes using conditionals and loops, also programming games.  They then learned how to program Microbits.

Their final challenge was to look at Robotics holistically and design a robot to solve one of the world’s/Islay’s problems by using the sustainable development goals as a framework.  I adapted a Sway I found to structure their learning and used the great new tools on the new Microbit website which include programming based around the SDGs.

The children then used a design sheet to plan their robots.

For the elderly of Islay we had robots that were pedometers designed to help them keep fit and robots that made an alarm if the temperature got too cold to warn you it was icy out.  For children we had a robot that timed you washing your hands to prevent Coronavirus by playing Happy Birthday and one that timed you brushing your teeth.  For Farmers a child programmed a microbit to light up when dark, that could be fixed onto black Cows so they were easy to spot if on the road at night (cows are often free range on Islay!).  Another light sensitive device was to warn dolphins of underwater turbines at night.

The schools designs were then all shared with parents at an open afternoon in Science week, where children had to explain, demonstrate and discuss their new found digital skills.  It was clear lots of new digital skills were learned by everyone.

 

 

 

 

 

Robotics in P3/4/5

We have been doing robotics in school recently.  The children have been learning to think like a computer and develop their digital language and skills.  They have learnt how to code a robot using block code using microbits, spheros and dash.

They then had to design and build their own junk model model robot with a microbot to solve a problem in our classroom.  One was a ‘ghost tracker’ which identified if there was a ghost in the room by changing symbols on the microbit when the model was shaked.

Follow the link below to hear how it works.

https://app.seesaw.me/pages/shared_item?item_id=item.323fab30-2ed1-4fef-b73a-13dddf5658f9&share_token=KnZxKAKSQlqvSOBvsk1kFA&mode=share

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