Category: Community Posts

image of a toddler pressing the buttons on the LED panel of a washing machine

First of its kind study focusing on digital experiences of children under three years old.

Sharing our reading with you……  The two-year Toddlers, Tech and Talk study, funded by the Economic and Social Research Council, was conducted by researchers from Manchester Metropolitan University (MMU) in collaboration with Lancaster, Queen’s Belfast, Strathclyde, and Swansea universities. The study examined how technology, such as Amazon Alexa and Ring doorbells, influences early talk and literacy among 0- to three-year-olds in various communities across the UK.  Although some argue that children under three should avoid screen time entirely, studies have shown that digital technology can provide significant developmental benefits for young children.

Read about the research methods, study findings and access publications and media coverage here: Toddlers, Tech and Talk

Or alternatively you can skip to the key findings and recommendations here:   Policy Summary

What are your thoughts on the policy recommendations? In particular;
  • National early years curriculum frameworks, safeguarding guidance and related policies should be rescrutinised to take account of very young children’s rights to digital media access and healthy use.
  • Investment is needed in the ECEC sector to ensure high quality training and continuing professional development in the use of digital media in early childhood, including liaison with families.

Please feel free to share your thoughts via this Microsoft Form

Post image is not associated with the study.
Inspire learning text logo

How Eildon West is Transforming Teaching with AI.

In the Eildon West Cluster in the Scottish Borders, we’ve been exploring how Artificial Intelligence (AI) can support teachers in their daily work. Through a series of Continuing Professional Learning (CLPL) sessions, created by Suzanne Pritchard and Krista Ainslie,  we’ve been learning together about how AI tools can make teaching more productive, creative, and accessible for all learners.

Our Learning Journey

Our journey began with a simple goal: to understand how AI could genuinely make a difference in the classroom. Each session has been designed not only to introduce tools but to explore how they can be adapted to real-life teaching scenarios.

AI for Productivity: We kicked off by diving into tools that can make a teacher’s day easier. Imagine cutting the time spent on lesson planning or analysing assessments by half. Tools like Microsoft Co-Pilot and Magic School AI have shown us how to generate tailored lesson plans, automate feedback, and even speed up administrative tasks like email correspondence. Teachers shared how these tools helped free up time to focus more on their students rather than paperwork.

AI for Creativity: Here’s where things got exciting. We explored Adobe Express to create stunning visuals for lessons and LM Podcasting for turning ideas into engaging audio content. Teachers experimented with these tools to transform lessons—whether by creating bespoke graphics for a science unit or crafting podcasts for history projects. The creativity unleashed during these sessions was infectious, with everyone sharing ideas and inspiring one another to try something new.

AI for Accessibility: One of the most inspiring parts of our learning journey has been seeing how AI can break down barriers for learners. Tools like text-to-speech, automatic translation, and differentiated resources showed us how technology can make education more inclusive. During one session, teachers used AI to quickly adapt materials for learners with additional support needs, creating materials that catered to a variety of learning styles and abilities.

Some AI Tools We’ve Tried

As we’ve started incorporating AI into our practices, we’ve experimented with a range of tools, including:

  • Magic School AI: A tool for simplifying tasks like lesson planning and grading.
  • ChatGPT: Helpful for generating ideas, simplifying complex concepts, and drafting resources.
  • Adobe Express: Perfect for creating visuals and multimedia content.
  • Microsoft Co-Pilot: Streamlines tasks across familiar platforms like Word and Excel.
  • Quizlet & Quizizz: Tools for gamifying assessments and creating tailored study materials.

What We’ve Learned

Our sessions have shown that AI isn’t about replacing good teaching—it’s about supporting & enhancing it. From saving time on administrative tasks to opening up new possibilities for creativity and accessibility, AI can help teachers focus on what they do best: supporting learners to be the best that they can be.

We’ve also found that effective use of AI requires collaboration and sharing best practices. Writing clear prompts, adapting outputs to fit specific needs, and understanding the ethical implications of these tools are all essential parts of the process.

Looking Ahead

AI is developing at a rapid rate and our work with AI is just beginning. While we’ve already seen the benefits it can bring, we’re also aware of the need to keep learning and adapting as the technology evolves. By sharing our experiences, we hope to encourage more conversations about how AI can fit into the everyday reality of teaching, here in the Borders and the world beyond.

If you’re interested in learning more about what we’ve been doing or have ideas to share from your own experiences, we’d love to hear from you. Let’s keep learning together.

Krista Ainslie – krista.ainslie@scotborders.gov.uk, gw09hillkrista@glow.sch.uk

Suzanne Pritchard – spritchard1@glow.sch.uk

scottish borders council logo

post by andy mclaugjlin, what is digital literacy

What is Digital Literacy? A guest blog from Andy McLaughlin, University of Aberdeen

The presentation in this post was created and shared by Andy McLaughlin; a lecturer at the School of Education at the University of Aberdeen. He is a former teacher and leader in schools where he had a particular interest in digital pedagogies. Andy has been exploring the misalignment between national policy and classroom practice when it comes to developing digital skills in schools, and casting a critical eye over the influence of ‘Big Tech’ on education.

The following presentation was recently delivered to Education Scotland’s Digital Literacy exploration group as a provocation for discussion around Digital Literacies. In it, Andy shared some interesting research that has been carried out recently around the world.

If you would like to know more, or get in touch with Andy, you can find him on LinkedIn with this link.

 

family learning cyber aberdeen

Supporting Children in the Digital World: a user story from Aberdeen City Council Family Learning

This guest blog post was provided by the Community Learning and Development team at Aberdeen City Council.

Supporting Children in the Digital World is a four week course developed by CLD Family Learning Aberdeen to help parents keep their children safe online and develop strategies to manage device usage.

 

The course was created in response to a need identified by parents/carers who wanted to understand the technology their children using.

Over the course of four weeks we cover:

  • The technology children and young people are using
  • Digital footprints and being a good digital role model
  • Understand the risk and reward of devices
  • Know how to respond to negative online experiences
  • Discover age appropriate online safety resources
  • Learn about online safety strategies

The aim of the course is to ensure parents feel more empowered to manage device usage in their homes and give their children the skills to self-regulate and make good decisions while online.

We deliver this course to parents/carers in Aberdeen out in the community as well as online, to ensure we can reach as many parents/carers as possible.

 

One parent who attended the course said:

“I feel a lot happier that I now have the skills and information to tackle internet safety with my child, and will be a lot more relaxed having conversations which will in turn will benefit my child and make them more likely to approach me when they need support.”

 

We are further developing the course to create two one off information sessions, for those who cannot commit to the full four weeks. One of these one off sessions will focus on pre-school children and device usage and the other will be a more general information session condensing the content of the original course.

If you would like to know more, get in touch with the team by email: familylearning@aberdeencity.gov.uk

Google For Education on Tour – Duncanrig Secondary School

Duncanrig Secondary

Join Google for Education at Duncanrig Secondary School in South Lanarkshire to see Google Workspace for Education and Chromebooks in action. The day will open with a keynote from the team, followed by a choice of sessions – including the opportunity to spend time in the classroom and see how pupils use the tools.

Download the flyer for more information and registration details

North Lanarkshire Code-Alongs

Following on from the Education Scotland live code-alongs and reflecting on the participation and engagement of young people, we wanted to build on this momentum and give learners in North Lanarkshire an opportunity to code along with their peers and dive further in to Computing Science. Knowing this needed to be fun and memorable to engage young people and staff, we planned for a space theme.

Pedagogy is at the heart of North Lanarkshire’s Digital School, and therefore the Code-Alongs, also needed to be planned in line with Curriculum for Excellence, providing learners, and teachers, with a taster session of what computing science could look like in the classroom. We know that Computing Science can be perceived as a challenging area to teach, with staff unsure where to start in planning and skills development. We issued a Microsoft Forms survey to staff in North Lanarkshire, to evaluate how confident they were teaching Computing Science. 15% of teachers in North Lanarkshire who responded indicated that they were confident teaching Computing Science and over 90% of teachers were interested in taking part in a North Lanarkshire code-along.

We planned live sessions for First and Second level, with a further session for those who are confident at Second level to ensure all learners from P4 to P7 had the chance to join. A key consideration was making sure that everyone who wanted to take part, could take part. We chose to use Scratch during the code-alongs as it is easily accessible, and learners are not required to have a login to code. To support continued access and any technical issues all Code- Along sessions were recorded. A Teacher Support Pack was created to prepare staff to support learners with step-by-step instructions and images to ensure everyone was able to complete their project. The Support Pack also contained suggested next steps to inspire teachers to continue their Computing Science journey.

There was tremendous enthusiasm and feedback to the code-alongs. We asked teachers to complete a post code-along survey and found that 40% of teachers were now confident to teach Computing Science.

Moving Forward

The code-alongs were a great success, with over 4000 learners joining over ten sessions and engaging with Computing Science. In our own reflection the following points were a success or would have been helpful for us to include:

1. Create a Teacher Support Pack with step-by-step instructions. This helps teachers prepare in advance, improve their own understanding of block coding and support their learners through the code-alongs.

2. Team up! Make sure you have one or two people involved in the planning and delivery of the code-alongs. A team of 3 is ideal! This means one person can deliver the code-along, another can provide any technical support whilst a third person can engage with classes through the chat bar.

3. Record the code-alongs in advance. This lets teachers join in at a time that suits them and re-visit the code if any technical issues occur.

4. Keep the benchmarks in mind when you are planning your sessions to ensure they are at the right level for the learners taking part.

5. Looking back, one thing that would have been really useful is a learner help sheet. This would have helped learners be more independent in debugging their code and rely less on their teacher’s support.

We’d like to thank everyone who helped us plan, promote and deliver the code-alongs and of course, the learners and teachers who took part. We thoroughly enjoyed coding along with learners across North Lanarkshire and look forward to seeing how North Lanarkshire schools continue on their coding journey.

Links

Microsoft Accessibility Tools Quick Guide Posters for Learners by Viewforth High School

At Viewforth High School, we are on a digital journey to ensure all learners and educators are able to benefit from digital technology to raise attainment and improve outcomes for all.  

Most of our students are familiar with Microsoft Teams accessing via Glow and staff have been using it to set work and assignments during previous lockdowns and continue to do so now we are back in school.  

However, some pupils are faced with challenges when trying to access digital learning both in school and at home and to support our pupils in accessing their learning we identified areas where both the skills of staff and pupils needed to be developed. One of these key areas was the accessibility features (and knowledge of these) of digital tools for pupils and ensuring staff know how to use these tools with pupils.  

In response to this, I have created several Quick Guides to support both staff and pupils in accessing and using the features of Microsoft Tools.  

 

I created guides for each of the following tools: 

  • Immersive Reader 
  • Live Captions 
  • Speech to Text  
  • Translate 
  • Office Lens 

These guides have been shared amongst staff and with colleagues in other schools across the country to support them to support their pupils.

P6 Pupils at Noblehill Primary School are European Runners Up in the Microbit Do Your Bit Challenge

During Term 4 of last session, P6 pupils at Noblehill Primary School in Dumfries and Galloway took part in a Micro:Bit Global Challenge.  Their challenge was to design a ‘gadget’ which would support the work currently being undertaken  around the world to support climate change.  The pupils chose Verity, Lilly and Sophie’s design ‘Shell Cam’ as the winners and this was entered into a global competition.  Shell Cam was designed to be hidden somewhere on the beach and video all the different species that spent time there.  This information would then be sent back to scientists so they could track the movement and number of species. 

We have recently heard the amazing news that the design was chosen as runner up in Europe!!! 

3 learners holding microbits and design for do your bit project

The success has been posted on the Micro:Bit webpage along with the answers to a few questions that our amazing team had to give: 

How do you feel being runners-up in Europe?
– ‘Amazed, surprised, actually can’t believe it, it’s just WOW!’ 

Why did you choose to tackle the problem of animals becoming extinct?
– ‘A lot of animals are becoming extinct and food chains are being damaged so we wanted to think of a way to help.’ 

How long have you been using the micro:bit?
– ‘We have only used them 3 or 4 times but we loved them.’ 

 How has taking part in do your:bit inspired you?
– ‘We want to know more about what the Micro:Bits can do as well as help the environment.’ 

What will you create next?
– ‘Maybe a similar kind of thing but more for plants/ flowers, different types of nature.’ 

Well done team, Noblehill are very proud of you!
Lindsey Kirkwood, Principal Teacher, Noblehill Primary School

 

Using QR codes and ‘Thinglink’ for homework and resources – Early Years

Williamsburgh Primary School Using QR codes and ‘ThingLink’ for homework and resources, to encourage children to lead their learning, develop digital literacy skills, and overcome written communication barriers Aileen Mackey Early Learning and Childcare Officer gw17mackeyaileen@glow.sch.uk  Twitter @mackey_aileen

 

Click on link 👇

https://docs.google.com/presentation/d/13wxuGHMd7e8vKcj7ytVJmJv82gEXiPewyt3FX2Uwj8U/edit?usp=sharing

 

 

Using QR codes creatively within Williamsburgh Primary School

The following link showcases how QR codes have been creatively used within our school in order to enhance children’s engagement in learning and play, improve digital literacy across the curriculum, overcome written communication and interpretation barriers, provide opportunities for vertical learning through interactive displays, and deliver a sustainable and efficient method for staff training, to enhance our service provision. Evaluation and feedback on the success of these strategies is also included within this blog post. 

Link to presentation – https://bit.ly/3l0oU3z