Category: Technologies

8th December 2020, 16:00 – 17:15 QUANTifying Design with V&A Dundee

 

This session will introduce attendees to the Mary Quant Exhibition at V&A Dundee and will highlight resources available for educators to support creative problem solving and design skills.

The webinar will also cover some Microsoft and Apple apps which can be used within your classroom to support learning across the art and design and technologies.

This is a joint session between V&A Dundee and hosted by Education Scotland’s Digital Skills Team.

A Glow account is required to attend.

Register here

 

Inspiring Digital Enterprise Awards, Grove Academy

iDEA Awards, Grove Academy

Gavin Pyott, PT Computing Science

I became aware of the iDEA awards by chance when it was first launched 3 years ago. I can’t explain how glad I am that I did. The programme is so well written and produced that all learners are drawn into the modules and are keen to do more. Due to the positive impact iDEA had with classes in my department l began promoting the awards and encouraging others to use it within their schools. As a result of this l was awarded the title of Teacher Ambassador from iDEA.  

The Inspiring Digital Enterprise Award, known as iDEA, is an international programme that helps students develop and demonstrate digital, enterprise and employability skills.

Since its launch, iDEA has established itself as the digital equivalent of The Duke of Edinburgh Award. The iDEA awards are recognised by universities and employers so are a great addition to any student’s CV.

The iDEA awards allow students to map their knowledge and understanding of the digital world through a series of modules (badges).

The badges have been designed to unlock new opportunities and raise awareness of the diverse range of careers in our digital world, all the while allowing students to gain an industry recognised award to help them stand out from the crowd.

To achieve a Bronze Award, students need to earn a minimum of 250 points, including at least 40 points in each of the core categories of the curriculum: Citizen, Worker, Maker and Entrepreneur.

CITIZEN BADGES cover digital awareness, safety and ethics.

WORKER BADGES introduce tools and techniques which are useful in the digital workplace.

MAKER BADGES cover digital creativity and building and making in the digital world.

ENTREPRENEUR BADGES explain how to originate ideas and bring them to life.

GAMER BADGES investigate gamification techniques and help people learn how to make games.

These badges are all very informative and explain complex concepts in a straightforward, easy to understand, way. All badges are designed to be interactive, allowing pupils to answer questions as they go, building up their knowledge step-by-step.

To help track student progress iDEA have launched ‘organiser codes’ and the organiser area. This allows you to provide pupils with a simple code to add to their iDEA profiles. This will then pull the progress charts for each pupil together into a handy, easy to use spreadsheet.

After completing the Bronze award, many pupils volunteer to move on to the Silver. Unlike Bronze, the Silver award has been written as a series of topics. Each topic is story-based with students being guided through a real-life scenario as they discover the skills required to progress.

Due to the amazing quality and excellent writing in the badges in the programme the target audience range has really been opened up. I have successfully delivered the iDEA award in S1, S2 and S3. We now have pupils is S4-6 who are also tapping into the programme as it has caught their attention. iDEA also works great in an upper primary setting. My own daughter liked the look of the badges and had a go herself. She successfully completed the Bronze award in Primary 6 and completed her Silver when in Primary 7. Not wanting to stop there she completed a total of 50 Bronze badges to become ‘Badge Champion’ and completed the remaining Silver topic to become a

‘Silver Star’. This determination to complete the modules has been replicated by students in my classes who applied the Pokemon ‘got to get them all’ approach to the badges and awards. I have to admit, I have done this too! The iDEA badges are so interesting and informative I found I couldn’t stop either! As an introduction to a new concept (block chain) or to brush up existing skills the iDEA Award is great CLPL for staff too.

Mr Pyott has created a Sway which will give you a full introduction to the work and process involved in using iDEA and his top tips. To view click here.

To see more from Mr Pyott you can visit his Twitter feed on @MrPyott

To see more from Grove Academy, please visit their Twitter feed on @Grove_Academy

You can find out more on iDEA Awards via https://idea.org.uk/ 

30 November 2020, 16:00 – 16:45 Code Club H&WB and Environmental learning resources

A Glow Login is required to join this webinar. This webinar will take place on Glow, Education Scotland Digital Teams channel.

Join Dr. Lorna Gibson, Programme Manager, Code Club, while she shares new resources available for practitioners using coding to explore the environment, health and wellbeing, and more. Project demonstrations plus opportunity for questions.

Register here

03 November 2020 16:00 – 16:45, Experience running an online Code Club

This webinar will take place on Glow, Education Scotland Digital Teams channel. A Glow login is required.

Join Dr. Lorna Gibson, Programme Manager, Code Club, for an online session aimed at practitioners. Experience running an online club and try out the new health and wellbeing projects. This is a practical session followed by short Q&A

14 September 2020 15:45 – 16:30, Code Clubs – Online and Remotely

A Glow login is required to join this webinar in Teams.

Webinar in partnership with Code Club Scotland

During this session, Lorna Gibson, Programme Manager for Code Club Scotland will outline ways that people have run their Code Club during lockdown. She will highlight best practice and the resources available to teachers to support an enriched Code Club while social distancing and other restrictions remain in place.

Upon booking your ticket a link will be issued to you to join the Digital Skills Microsoft Team Site within Glow where the training will take place, this can take 24hours to process.

Register Here

Guest Bloggers D Keenan and M Brough DCC

Our Lockdown Journey as ESO for Digital Learning

Our Lockdown Journey as ESO for Digital Learning

By Meg Brough and Dave Keenan

In January 2020 we gained the title ‘Education Support Officers for Digital Learning.’ After interview, it was decided we would job share for the duration of our secondment opportunity. We would each be allocated 2 days a week: one together, one independently. (Dave is PT Modern Studies and Meg teaches English and Media). This was totally manageable, right?

We sat with the previous Digital ESO Jenni for days, our heads spinning with new information about Computing Science, Computational Thinking, 3D Printing, Glow security and CRIS. We would be covering Jenni’s role when she moved to Education Scotland and were determined to learn as much as possible from her and keep continuity. “You have to make this job your own,” she said. Oh, how little we knew!

We began to support schools in Dundee, working with them to embed a robust digital infrastructure in schools and throughout the Authority. We developed a calendar of CLPL opportunities, attending meetings and enjoying the best part of the job – meeting new people. By the end of February we were steadily gaining confidence and making great contacts.

In March 2020, the schools closed and every practitioner in Scotland had to switch to engaging with Digital Learning. Our job started to creep into every aspect of our lives. The question of whether we were ready for this was irrelevant. It was imperative to provide our practitioners with the skills needed to continue to provide a high standard of education for our children and young people.
We had a few weeks to prepare for the impending closure, so we finished small jobs we had started and then moved on to creating help sheets and resources. Meg worked on creating the Dundee City Council Online Learning Hub. We didn’t want to restrict our support to staff, but to provide a central location to support pupils and parents too. This site would house Learning Resources, Information about Online Safety and Help with digital tools such as Glow. The website has been separated into sections for Staff, Pupils and Parents, and each houses information and links relevant to each kind of user.

We quickly realised that the volume of queries and support required couldn’t be managed by email alone. Dave had the idea of setting up the DCC Education Digital Support Team and adding every teacher in Dundee. No easy task! This was an area we could store our help sheets and answer any queries.

This grew arms, legs and many other limbs. So much so that the practitioners who were supporting us with Learning Resources had to split off into a separate support team. We worked with DCC’s amazing Pedagogy team to create a site where staff could access CLPL Opportunities and Learning Resources, which left the purpose of our Team purely for digital support. Since the creation of the team on the 6th March, we have had 1,268 active users leaving 258 posts. What is more impressive though, is that from those posts we have had 591 replies. This demonstrates a pattern we have noticed. We, as owners, are not the only people who are answering queries. By starting this support group we have upskilled staff to be able to answer each other’s questions. This fits in very well with our vision to promote Digital Leadership throughout the Authority.

We often see a peak in engagement within our Team when we host our Webinars. We have hosted a few webinars which have focused on setting up online classes, setting and marking assignments in Teams… the list goes on! Along with our own home-made efforts, we have hosted hundreds of staff in webinars with Ian Stuart from Microsoft and this is helping us build our MIE base across schools.

Staff uptake of MIE CLPL is really taking off and school managers are looking at how to take everything to the next level with Digital Schools, Microsoft Schools and Incubator status.We have also created a YouTube channel to house our tutorial videos. Reflecting on the help sheets we had originally made, we found it much easier to demonstrate how to use a digital tool by sending a link to a video. We were so fortunate that the Accessibility and Inclusion service provided us with videos which have been translated into Arabic. Our most popular video has been a guide to using Microsoft Teams Assignments and Immersive reader through Glow for pupils. Teachers have been sharing this with their pupils and have found it useful to see what their pupils are seeing.

The May Inservice day was planned to focus on Supporting Learners with Additional Support Needs. Our original plan was to deliver training to our Digital Leaders and in turn they would deliver this to their own school staff on the Inservice day. This was going to be a perfect example of the ‘Train the Trainer’ model we wish to develop. Our Digital Leaders are representatives from each school who have a vested interest in Digital Learning and who want to work with their colleagues to embed Digital Learning as a key component of the curriculum. As all events on our CLPL calendar had to be cancelled, we had to re-evaluate how to provide this kind of training. Instead used this situation to our advantage and tried to reach a wider audience by creating a presentation of all kinds of digital tools that could be used to support learners with ASN. In our Staff version we included links to training guides (such as the Microsoft Educator Centre) as well as information about how to use these in the classroom.

In our general guide we also included information about how these tools can be used at home to help parents and learners. We included information about Accessibility Tools on iPads, as well as Microsoft and Google products. We also plugged CALL Scotland who are fabulous at providing advice on these kinds of products. We had an extremely positive response towards this, particularly from members of the ‘Supporting Learners’ Microsoft Team which we have supported the Accessibility and Inclusion Service to set up. The effort from the AIS Team is just one example of the impressive work we have seen practitioners take on in order to up-skill themselves to provide the best support possible for our young people.

Unsurprisingly, we have seen the number of Digital Leaders across the authority rise as more staff realise the value and exciting opportunities involved with Digital Learning. We have set up a new Team for Digital Leaders who will be offered many training opportunities to support their schools in their Digital journey. We had aimed to work with select schools to achieve a Digital School’s Award and embed a digital infrastructure. We imagine that many of our schools, if they continue to engage with these digital tools, will be more than deserving of a Digital Schools award. A large part of achieving this is teaching Cyber Resilience and Internet Safety as a standard part of the curriculum. The first remote training opportunity our Digital Leaders will take part in is ‘Safe and Empowered’ training delivered by Jess McBeth from SWGfL. This is an excellent course which we attended as part of our own original training which takes the negativity away from conversations around internet safety, instead empowering young people to make responsible decisions online. We have really enjoyed working remotely with external partners to provide them with ways to engage with schools and staff remotely.

We also try to keep up to date and network with members of other authorities. Social media has been an excellent way to do this. We have also enjoyed taking part in the weekly Microsoft Innovative Educator Expert catch up on a Friday morning. This allows us to chat to other Microsoft Edu enthusiasts and try to emulate good practice we see in other authorities.

We continue to meet virtually, together and with partners (sometimes with the addition of a three- year-old climbing on Meg’s head) to develop the Digital Skills of all stakeholders. This week we have written a paper on “Effective Remote and Digital Learning in Dundee City Council” which we hope will complement the recovery plan of our authority as we move to into a Blended Learning environment. This outlines our vision for moving forward; we plan to build on the fantastic skills our educators have acquired and to make Digital Learning standard practice in every classroom in Dundee.

Finally, we’d like to extend our thanks to all staff in Dundee City Council for showing such passion, enthusiasm and resilience in the face of such an horrific situation. Personally, we can take so many positives from the lockdown situation which completely justify the hours we have put in! Digital Learning has exploded in Dundee and although we advise on the practicalities of using such tools, it is the practitioners who teach us all about the innovative ways to use these tools to deliver High Quality Learning and Teaching opportunities. From Virtual Sports days to online STEM challenges we are constantly amazed by the quality of Remote learning in Dundee and the positivity of our educators.

For helpful links, information or just to check out what we are up to, follow @DigiLearnDundee on Twitter.

@DigiLearnDundee@missmbrough@davekeenan8

wakelet and education Scotland logos

Wakelet: You asked, we listened!

The responses from many of our webinar evaluation forms told us that practitioners would like to know more about Wakelet, to learn how to effectively save and organise content and learning materials all together in the one place. This interactive PDF file will help you to get started.

We would love to hear how you get on in the future when using Wakelet and welcome you to ‘get involved’ and share a digital learning blog post with the wider community, right here on DigiLearn.Scot!

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How digital technology enhances the engagement of learning across the primary stages? St Patrick’s, South Ayrshire

How digital technology enhances the engagement of learning across the primary stages? – A Professional Enquiry

Daniella Mancini (@missmancini27)

I set out to investigate the following points:

  • to explore whether the use of digital technology enhances engagement levels in the primary class
  • to measure the importance of digital skills across a range of primary class stages (P1- P7)
  • to explore the impact of digital technology across the primary stages

The justification, methodology and results can be viewed in the enquiry here:

Craigour Park primary blog post header

Spotlight On: Craigour Park Primary School’s Digital Journey.

In this blog post, Matthew Greig, P4 Teacher and Digital Strategy Lead from Craigour Park Primary School in Edinburgh takes us on the digital journey at Criagour Park Primary.

Before the idea of school closures ever crossed our mind, Craigour Park had been working towards improving digital engagement for staff, learners and parents. We had over the past year evaluated our progress, highlighted our strengths and had a clear vision of how we would like to move forward. A new skills progression was being developed in collaboration with learners and parents. Our class teachers were routinely integrating digital technology into learning experiences, robotics dance parties were no longer a wild dream, our learners were becoming experts in the world of Office 365 and words like Plickers and GoSpiral now had meaning. Then Covid-19 emerged as the next great challenge our nations schools would have to overcome. The classrooms fell silent and the school doors were locked. Despite the significant changes to the way that we now lived our lives, our staff took this as an opportunity to enhance the digital literacy of our learners and seek new and creative ways to continue delivering high quality learning experiences.

Communication

Our journey began with our teachers establishing multiple lines of communication. For our P1-3 teachers this meant Learning Journals. For the rest of the school (P4-P7) class teams were set up on Microsoft Teams. Twitter accounts were established by each stage from Nursery up to P7. Our school website was updated, and a school YouTube account was created. During this initial phase of lockdown, we gained useful feedback from learners and parents by using Google and Microsoft Forms. This allowed us to actively respond to our learner’s needs and ensure that we engaged as many pupils as possible.

Microsoft Teams

After a few initial teething errors, Microsoft Teams proved to be a huge success amongst learners and teachers. As well as providing a platform for learners to access their learning it also provided them with a social space where they could talk directly to one another. Who knew that a 3-hour conversation could be sustained purely with emojis? Teaching staff embraced the opportunity to develop their pedagogy with Sways, Forms and assignments now becoming commonplace. Using rubrics, points systems and forms a variety of assessment techniques are routinely implemented and our whole school marking policy is continuing to be used. Our Spanish teacher was added to all our Teams allowing them to run school wide competitions ranging from creating a Tapas feast to recreating famous works of art by Spanish Artists. Several additional apps have been trialled by our teachers. Insights for example has now become the standard tool for assessing engagement allowing us to target further support to pupils who may need it. Our school has also realised the value of Teams in supporting transition with new teachers having the opportunity to communicate directly with learners and assess their current levels and interests.

Twitter

Our school Twitter accounts have provided opportunities for our learners to engage with school and city-wide initiatives. Recently to support the transition from Nursery to P1, many of our staff and learners went on a Teddy Bear Hunt! Our P5 teachers led a #BigDayIn where learners had the opportunity to showcase their wider talents and achievements which would normally be celebrated at assemblies, the magic tricks were mind boggling! Throughout lockdown our school PE teacher has created a variety of challenges and initiatives which keep our learners healthy and active. Ranging from community treasure hunts to playing conventional sports with items you might find in the cupboard.  We are ending the school year with our own version of the Olympics and a school wide BRAW (Bike Run and Walk) challenge where participants are challenged to do one activity each day for the whole month of June.

YouTube

During lockdown our school established a YouTube channel to directly show learners different strategies and skills. Feedback from teachers, parents and learners indicated that this would be a useful tool to support home learning activities. This has enabled us as a school to deliver lessons directly to our learners with the same explanations and guidance they would receive within the classroom. Our P3 Team have used this excellently with learners now having access to videos showing them how to create and understand Pictographs, Bar graphs and Carroll Diagrams. Our Nursery is regularly reading bedtime stories, a favourite of which is of course the Wonky Donkey. Learners can learn new PE skills directly and learners can join in with Maths warm up games. In addition, our SLT and Head Teacher have taken the opportunity to deliver messages directly to parents and learners. The school year is ending with a whole staff video for our P7’s in lieu of their usual leavers assembly.

Although Covid-19 has certainly raised many challenges and continues to have a significant impact on the lives and education of our learners, one positive is that our staff and many of our learners are certainly now more adept  and confident delivering learning in the digital age.

https://craigourparkprimary.wordpress.com/

@CraigourPark

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Jayne Mays, Fintry Primary – Online Learning with STEM Challenges

Jayne Mays, Fintry Primary
Jayne Mays, Fintry Primary

When the prospect of a lockdown became apparent I, as an RCT teacher for the whole school, began to panic. My main concern was how will we be able to continue to develop the skills that they have spent the past 9 months working on with myself in Digital Technologies/STEM?

So when the lockdown resulted in both home and online learning, I had to think outside the box. I was aware that not all of our children would have access to a device to participate in online learning or even have the tools to complete the schemes of work we had planned on doing in the coming weeks.

 

For the home learning packs, I created STEM Challenge Grids – one for infants (P1-3) and one for upper (P4-7) classes, which you can see below. These grids encompassed previous learning since the beginning of the session, allowing the children to consolidate their learning. They were encouraged to share their progress with us via our school twitter account, or through an email (which we then shared, with permission, to our twitter feed).

 

 

I then had to start thinking of ways to continue the STEM learning as the lockdown progressed and the above grids would be getting completed.

This was when I decided to brave the camera and give the whole school STEM challenges twice a week (a Monday and a Thursday), each week would focus on a different letter of STEM for both challenges. This allowed the children to experience some old and some new learning in fun ways. The videos I make are done in one take, whether it works or not, and if it doesn’t work I will often keep persevering until I get it right so they see the process of evaluating and adapting, or if I would like them to figure it out without me giving them the answer, I will stop and challenge them to complete it better than I did!

These challenges are posted on our school twitter feed and the Microsoft Team channels for our P4-7 and ESA children.

Some of the challenges that we have had so far include:
★ Creating a ramp for an easter egg that smashes the egg at the end
★ Creating a paper ball using origami (which also doubled up as a water balloon)
★ Scavenger Hunts – maths and electronic focus
★ Designing a BeeBot and then creating a maze for it to go through, writing with 3 different levels of code ★ Chemical Reactions with Vinegar and Bicarbonate of Soda
★ Pushing pencils through a bag of water
★ Fitting through a piece of paper
★ Creating patterns
★ Growing a rainbow
★ Completing Barefoot online games
★ Completing Hour of Code games

Similar to the grids, I encourage the children to share how they got on and the feedback from the children has been great. They have been up for the challenges set, and some have even replicated the videos I’ve made (and done them so much better!). The children sometimes share videos or photographs of their challenges at different stages through email, uploading to Teams or the school twitter feed.

Through these STEM challenges, the learners and their families are exposed to different areas of STEM and are enjoying it. Which will definitely help us in the future as we drive STEM forward within our setting – so maybe rather than being apprehensive about how we would continue developing skills we had worked so hard on since August, I should have been jumping for joy as now they learners can share their STEM learning experiences first hand with their families and get them involved!

Jayne Mays

Twitter  @jaynemays__

To view the full sway including videos and grids, please click the link below.

(Glow account required)

Go to this Sway