So when we implemented the code we got something like this
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | #Mr Stratton import random #set up variables random.seed object = [ "Rock" , "Paper" , "Scissors" ] playerChoice = "" computerChoice = "" winner = "" #Get players choice playerChoice = object [ int ( input ( "Rock - 1\nPaper - 2\nScissors - 3\n" )) - 1 ] #Get computer choice computerChoice = object [random.randint( 0 , 2 )] #get winner if playerChoice = = "Rock" : if computerChoice = = "Paper" : winner = "Computer" if computerChoice = = "Scissors" : winner = "Player" if computerChoice = = playerChoice: winner = "Draw" if playerChoice = = "Paper" : if computerChoice = = "Scissors" : winner = "Computer" if computerChoice = = "Rock" : winner = "Player" if computerChoice = = playerChoice: winner = "Draw" if playerChoice = = "Scissors" : if computerChoice = = "Rock" : winner = "Computer" if computerChoice = = "Paper" : winner = "Player" if computerChoice = = playerChoice: winner = "Draw" #display winner print ( "\n" * 10 ) print ( "Player threw" ,playerChoice) print ( "Computer threw" ,computerChoice) if winner = = "Player" : print ( "Player is the winner" ) if winner = = "Computer" : print ( "Computer is the winner" ) if winner = = "Draw" : print ( "Its a draw" ) |
However, although it does follow the design from yesterday it isn’t very effcient.
Can you see a way to make it more effient?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | #Mr Stratton import random #set up variables object = [ "Rock" , "Paper" , "Scissors" ] playerChoice = "" computerChoice = "" winner = "Draw" #Get players choice playerChoice = object [ int ( input ( "Rock - 1\nPaper - 2\nScissors - 3\n" )) - 1 ] #Get computer choice computerChoice = object [random.randint( 0 , 2 )] #get winner if playerChoice = = "Rock" : if computerChoice = = "Paper" : winner = "Computer" elif computerChoice = = "Scissors" : winner = "Player" elif playerChoice = = "Paper" : if computerChoice = = "Scissors" : winner = "Computer" elif computerChoice = = "Rock" : winner = "Player" elif playerChoice = = "Scissors" : if computerChoice = = "Rock" : winner = "Computer" elif computerChoice = = "Paper" : winner = "Player" else : print ( "Error in player choice" ) #display winner print ( "\n" * 10 ) print ( "Player threw" ,playerChoice) print ( "Computer threw" ,computerChoice) if winner = = "Player" : print ( "Player is the winner" ) elif winner = = "Computer" : print ( "Computer is the winner" ) else : print ( "Its a draw" ) |