cyber toolkit inappropriate content

Consume: inappropriate content

Almost half (47%) of internet users report coming across a potential harm while using social media, as opposed to news services (3%) and gaming platforms (2%) with these harms being the most reported (in terms of potential consumption harms): hateful, offensive or discriminatory content (64%) animal cruelty (62%) generally offensive or ‘bad’ language (62%) content …

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Consume – Gaming

Gaming is one of the most popular past times in the world. The amount of money spent playing games is more than that spent on video-on-demand (VOD), such as Netflix, or music streaming like Spotify combined. There are many aspects to gaming beyond playing the games, including livestreaming, esports or gambling. Modern online gaming requires …

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Consume – Searching

More and more of the information we read is read online. Social media and web pages have replaced newspapers, and even TV, for many of us and our learners. Learners will likely use apps, such as TikTok or YouTube, to find information rather than a traditional web browser. However, web browsers and search engine apps, such …

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Digital Thinking

The programme is structured to support digital leaders at all levels to reflect on current and emerging practice and consider the nature and purpose of digital learning and teaching. Participants will be encouraged to examine and discuss the themes of developing self regulated digital learners opportunities for curriculum change and flexibility enhancing a digitally enabled …

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Communicate – the Cyber Resilience Internet Safety Teacher Toolkit

Our aim This page aims to provide clear and concise information about popular platforms where children and young people communicate online. It is intended to provide knowledge and understanding for educators, so that they are more confident planning, delivering and assessing cyber resilience and internet safety learning. How to use this page Children and young …

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Esports Parents and Carers Guide with NSPCC and British Esports Association

The British Esports Association (@British_Esports) has developed a new Parent & Carers Guide in collaboration with the NSPCC, which aims to educate parents and carers about esports and online safety. This guide has been created to provide information to help parents understand more about the esports industry. The contents of the guide include: Information about …

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What is Microsoft Whiteboard?

Microsoft Whiteboard is an interactive tool which allows users to work independently or collaboratively. Create your own content, share, collaborate and distribute activities or ideas to your learners or colleagues. Whiteboard can be added to your Team or an existing O365 group. Find out how you can make the most out of Microsoft Whiteboard Online …

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