Category: Primary

what digital learning might look like document

What Digital Learning Might Look Like – Education Scotland

The aim of the document is to provide examples of learning activities and how they can be incorporated into a range of contexts at early, first and second level.

The document lists the experiences and outcomes in the left-hand column with suggested learning activities in the right-hand column.

These examples are not exhaustive and are only to illustrate how educators can include the digital literacy and computing science experiences and outcomes into cross-curricular contexts.

Improvement questions

  1. How confident are you that the experiences you are providing for learners allow them to develop the skills, knowledge and understanding outlined in the curriculum guidance?
  2. Do you know the level of digital literacy learners come to you with?
  3. How confident are you when using digital technology in your lessons?
  4. How well do your learners make use of high-quality resources and equipment, including digital technologies?

Everyone Can Code

When you teach code, you’re also teaching logic, creativity, and problem solving—skills all students need for the future. The Everyone Can Code curriculum from Apple introduces students to the world of coding through interactive puzzles, playful characters, and activities for both in and out of the classroom. And from the start, they’ll learn to code in Swift, the same programming language used by professionals to build powerful apps.

Everyone Can Code is a set of free resources built around the Swift Playgrounds app that inspires students to code and solve real-world challenges. It includes teacher and student guides that offer flexible, engaging lessons designed to work for an hour or an academic year.  There are complementary Swift Coding Club materials for after school clubs.  App showcases give aspiring coders a chance to celebrate their ingenuity with the community, whether they’re learning in or out of the classroom.

 

Learn more about Swift Playgrounds

View the Everyone Can Code curriculum

Visit Everyone Can Code

Online platforms and programmable devices on iPad

UPCOMING APPLE WEBINARS

05 May 2022, 16:00 – 17:00 Digital Futures Series Session 2: Coding

5th May 2022, 16:00 – 17:00 Digital Futures Series Session 2 : Coding This session, jointly presented by Education Scotland and Tablet Academy Scotland, aims to familiarise participants with Microsoft’s Explore the Digital Future coding resources which can support support your developing skills in skills and knowledge required for careers in digital industry. This five …

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04 May 2022, 16:00 – 17:00 Digital Futures Series Session 1: Discover the Tech Industry

4th May 2022, 16:00 – 17:00 Digital Futures Series Session 1 : Discover the Tech Industry This session, jointly presented by Education Scotland and Tablet Academy Scotland, aims to familiarise participants with Microsoft’s Explore the Digital Future resources which can support your pupils in preparing for a technology-driven world of work and careers in digital …

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29 SEPTEMBER, 16:00 – 17:00 APPS FOR GOOD – MACHINE LEARNING

Explore machine learning including the ethics, benefits, and how you can use machine learning algorithms to solve a real world problems.

Apps for Good is a small independent charity giving young people the skills they need to thrive. For 10 years they’ve worked with teachers to unlock the potential of over 200,000 students around the UK and beyond. Their programmes support young people with the skills and confidence they need to thrive and empower them to be the purposeful innovators of the future. 

Sign up here

03 November , 16:00 – 17:00 THIS IS PRIMARY COMPUTING SCIENCE – 3 PART COURSE

Education Scotland have partnered with BCS, The Chartered Institute for IT to deliver this 3 part certified course to develop your knowledge of teaching computing science across the primary curriculum using Barefoot resources. This course is suitable for those already teaching or planning to teach computing science and will help fill potential gaps in knowledge.

Book your place here

15/09/21/ 4pm Computational Thinking – Critical thinking and problem solving across the curriculum

Computational Thinking, critical thinking and problem-solving top the World Economic list of skills that employers believe will grow in prominence in the next five years. This first session will explore why it’s important for your students to learn computing science and you’ll learn about key computational thinking skills as you give some of Barefoot’s “unplugged” activities a try – proving you don’t need expensive kit to teach computing. You’ll take away a range of lesson ideas you can try immediately with your learners.

3/11/21 4pm Code along with Scratch

Take your computing science knowledge to the next level with this interactive code along session. Get to grips with Scratch programming and the concepts of sequence, repetition and selection through a series of Scratch programming challenges. This workshop will build on the previous session as we explore how computational thinking skills are applied when programming.

1/12/21 4pm Pedagogy and Computing Science

Learn more about key pedagogical approaches to programming, including PRIMM (Predict, Run, Investigate, Modify and Make), Use-Modify-Create, Semantic Waves and Parson’s Problems. We’ll explore each approach through hands-on activities and examples, illustrating how these research-backed teaching and learning methods can be applied in your curriculum.

30 SEPTEMBER, 16:00 – 17:00 COUNTDOWN TO COP26 – PROTECT OUR PLANET

In the run up to COP26, Code Club is supporting young learners to code the change they want to see in the world around them.  In this session, Code Club will share the

* Environment project collection, full of ideas for great environment related projects to share with learners of all levels

* Protect Our Planet learning pathway of 6 projects for more confident coders

* live codealong events running during COP26 that learners can take part in

* and answer any questions you have

Book your place here

COMPUTING SCIENCE WEBINAR 17 MAY

17 May, 16:00 – 17:00, Design Build & Test Computing Solutions, Coding and Programming, Early – 2nd Level

A Glow account is required to join this webinar

It’s essential for young people to develop their computing knowledge and skills so that they can understand and participate in our increasingly digital world – being creators rather than solely consumers. This webinar will introduce you to why it’s important for your students to learn computing and how to plan for and teach computing science effectively. This webinar will focus on the experiences and outcomes for programming and coding, introducing attendees to engaging, accessible resources. A practitioner from the Scottish computing science leadership group will exemplify how they have embedded programming and coding across the primary curriculum.

Please sign up here

10 May, 16:00 – 17:00, Building confidence and creativity with computing science Early – 2nd Level

A Glow login is required to join this webinar.

It’s essential for young people to develop their computing knowledge and skills so that they can understand and participate in our increasingly digital world – being creators rather than solely consumers. This webinar will introduce you to why it’s important for your students to learn computing and how to plan for and teach computing science effectively. This webinar will focus on the experiences and outcomes for computational thinking, introducing attendees to engaging, accessible resources. A practitioner from the Scottish computing science leadership group will exemplify how they have embedded computational thinking across the primary curriculum.

Please sign up here.