Category: Webinar catchup

22 September 1545 – 1715, Barefoot Programming Workshop – Introduction to Scratch

An interactive workshop introducing you to the Scratch programming environment and taking you through the concepts of sequence, repetition and selection through a series of camel related challenges.

Register here

You will need to:

be registered with Barefoot and logged into https://www.barefootcomputing.org/

have access to scratch on their device https://scratch.mit.edu/

have access to watch videos on Vimeo https://vimeo.com/

14 September 16:00 – 17:00, Teaching the Maths of Computing – a practical workshop

This webinar will focus on teaching how computers work and the numeracy and mathematical principles that underpin this. This will be a 60 minute workshop with interactive opportunities for teachers to join in and try out some of the activities suggested for learners.
The session will identify Numeracy & Mathematics Es and Os that can be used to plan and deliver the learning over a series of lessons. Attendees should be more confident about the mathematical concepts that underpin computers and computing, and be aware of ‘off-the-shelf’ resources that can be used with learners.

You can have a look at some of these ideas in this series of blog posts:
USING NUMERACY AND MATHEMATICS TO TEACH COMPUTING SCIENCE 

A Glow login is required.

Sign up here

30 SEPTEMBER, 16:00 – 17:00 COUNTDOWN TO COP26 – PROTECT OUR PLANET

In the run up to COP26, Code Club is supporting young learners to code the change they want to see in the world around them.  In this session, Code Club will share the

* Environment project collection, full of ideas for great environment related projects to share with learners of all levels

* Protect Our Planet learning pathway of 6 projects for more confident coders

* live codealong events running during COP26 that learners can take part in

* and answer any questions you have

Book your place here

08 SEPTEMBER, 16:00 – 17:00 APPS FOR GOOD: EXPLORE THE PROCESS OF CREATING APPS

Learn how to explore the app development process, enabling your students (2nd level upwards) to go from idea to technical prototype, solving real world problems that they care about.

Apps for Good is a small independent charity giving young people the skills they need to thrive. For 10 years they’ve worked with teachers to unlock the potential of over 200,000 students around the UK and beyond. Their programmes support young people with the skills and confidence they need to thrive and empower them to be the purposeful innovators of the future. https://www.appsforgood.org/ 

Sign up here

07 June, 16:00 – 17:00, Get into Code with iPad – Webinar Series

When you teach code, you’re not only teaching the language of technology. You’re teaching new ways to think and bring ideas to life. And Apple has all the resources to help you bring code into your classroom.

Get Into Code with iPad

Aim

  • To explore Apple’s Everyone Can Code curriculum and the Swift Playgrounds app for iPad to start teaching code in your classroom in a fun and accessible way. 

Audience 

  • All Primary sector educators who are curious about coding

Requirements 

  • An iPad with the latest version of the Swift Playgrounds app and the Everyone Can Code Puzzles Teacher Guide installed is desirable, but not essential
Swift Playgrounds for iPad
Download Swift Playgrounds for iPad
Everyone Can Code
Everyone Can Code – Teacher Guide

Get into Code with iPad – Workshop 1

In this workshop, participants will learn how to:

• think about things that use code 

• identify every day objects that use code

• try out coding with Swift Playgrounds 

• discover ways to incorporate code into the classroom in a fun and accessible way 

Workshop 1
Tap to book your place

Get into Code with iPad – Workshop 2

In this workshop, participants will learn how to:

• build on their knowledge of code from workshop 1

• identify coding concepts through games

• continue to explore coding using Swift Playgrounds 

• discover ways to incorporate code into the classroom in a fun and accessible way

Get into Code with iPad - Workshop 2
Tap to book your place

Get into Code with iPad – App Design

In this workshop, participants will learn how to:

• think about solving a problem in their community and design an app

• explore ideas and get started guided by the design process

• collaboratively brainstorm, plan and prototype an app using Keynote

• create a presentation to pitch their ideas as part of a showcase 

• discover ways to incorporate the customisable resources into the classroom in a fun and accessible way using the Apple Everyone Can Code resources

Get into Code with iPad - App Design
Tap to book your place

31 May, 16:00 – 17:00, Get into Code with iPad – Webinar Series

When you teach code, you’re not only teaching the language of technology. You’re teaching new ways to think and bring ideas to life. And Apple has all the resources to help you bring code into your classroom.

Get Into Code with iPad

Aim

  • To explore Apple’s Everyone Can Code curriculum and the Swift Playgrounds app for iPad to start teaching code in your classroom in a fun and accessible way. 

Audience 

  • All Primary sector educators who are curious about coding

Requirements 

  • An iPad with the latest version of the Swift Playgrounds app and the Everyone Can Code Puzzles Teacher Guide installed is desirable, but not essential
Swift Playgrounds for iPad
Download Swift Playgrounds for iPad
Everyone Can Code
Everyone Can Code – Teacher Guide

Get into Code with iPad – Workshop 1

In this workshop, participants will learn how to:

• think about things that use code 

• identify every day objects that use code

• try out coding with Swift Playgrounds 

• discover ways to incorporate code into the classroom in a fun and accessible way 

Workshop 1
Tap to book your place

Get into Code with iPad – Workshop 2

In this workshop, participants will learn how to:

• build on their knowledge of code from workshop 1

• identify coding concepts through games

• continue to explore coding using Swift Playgrounds 

• discover ways to incorporate code into the classroom in a fun and accessible way

Get into Code with iPad - Workshop 2
Tap to book your place

Get into Code with iPad – App Design

In this workshop, participants will learn how to:

• think about solving a problem in their community and design an app

• explore ideas and get started guided by the design process

• collaboratively brainstorm, plan and prototype an app using Keynote

• create a presentation to pitch their ideas as part of a showcase 

• discover ways to incorporate the customisable resources into the classroom in a fun and accessible way using the Apple Everyone Can Code resources

Get into Code with iPad - App Design
Tap to book your place

24 May, 16:00 – 17:00, Get into Code with iPad – Webinar Series

When you teach code, you’re not only teaching the language of technology. You’re teaching new ways to think and bring ideas to life. And Apple has all the resources to help you bring code into your classroom.

Get Into Code with iPad

Aim

  • To explore Apple’s Everyone Can Code curriculum and the Swift Playgrounds app for iPad to start teaching code in your classroom in a fun and accessible way. 

Audience 

  • All Primary sector educators who are curious about coding

Requirements 

  • An iPad with the latest version of the Swift Playgrounds app and the Everyone Can Code Puzzles Teacher Guide installed is desirable, but not essential

Swift Playgrounds for iPad
Download Swift Playgrounds for iPad

Everyone Can Code
Everyone Can Code – Teacher Guide

Get into Code with iPad – Workshop 1

In this workshop, participants will learn how to:

• think about things that use code 

• identify every day objects that use code

• try out coding with Swift Playgrounds 

• discover ways to incorporate code into the classroom in a fun and accessible way 

Workshop 1
Tap to book your place

Get into Code with iPad – Workshop 2

In this workshop, participants will learn how to:

• build on their knowledge of code from workshop 1

• identify coding concepts through games

• continue to explore coding using Swift Playgrounds 

• discover ways to incorporate code into the classroom in a fun and accessible way

Get into Code with iPad - Workshop 2
Tap to book your place

Get into Code with iPad – App Design

In this workshop, participants will learn how to:

• think about solving a problem in their community and design an app

• explore ideas and get started guided by the design process

• collaboratively brainstorm, plan and prototype an app using Keynote

• create a presentation to pitch their ideas as part of a showcase 

• discover ways to incorporate the customisable resources into the classroom in a fun and accessible way using the Apple Everyone Can Code resources

Get into Code with iPad - App Design
Tap to book your place

COMPUTING SCIENCE WEBINAR 17 MAY

17 May, 16:00 – 17:00, Design Build & Test Computing Solutions, Coding and Programming, Early – 2nd Level

A Glow account is required to join this webinar

It’s essential for young people to develop their computing knowledge and skills so that they can understand and participate in our increasingly digital world – being creators rather than solely consumers. This webinar will introduce you to why it’s important for your students to learn computing and how to plan for and teach computing science effectively. This webinar will focus on the experiences and outcomes for programming and coding, introducing attendees to engaging, accessible resources. A practitioner from the Scottish computing science leadership group will exemplify how they have embedded programming and coding across the primary curriculum.

Please sign up here

11 May, 16:00 – 17:00, (Secondary) Get Started with Micro:Bit – Delivered by the Micro:Bit Education Foundation

Join the Micro:bit Educational Foundation to explore resources and tools to bring physical computing to the secondary curriculum.

About this Event

A staff Glow account will be required to access the Microsoft Team where the session will take place.

Join Aimée & Giles from the Micro:bit Educational Foundation to hear all about the resources and tools available to help you bring physical computing to the computing classroom with micro:bit, with links to CfE. Learn about the wealth of free materials and lessons available, plus online tools for coding in MakeCode and Python.

Free to join and no resources required – https://microbit.org/projects/

Sign up here

10 May, 16:00 – 17:00, Building confidence and creativity with computing science Early – 2nd Level

A Glow login is required to join this webinar.

It’s essential for young people to develop their computing knowledge and skills so that they can understand and participate in our increasingly digital world – being creators rather than solely consumers. This webinar will introduce you to why it’s important for your students to learn computing and how to plan for and teach computing science effectively. This webinar will focus on the experiences and outcomes for computational thinking, introducing attendees to engaging, accessible resources. A practitioner from the Scottish computing science leadership group will exemplify how they have embedded computational thinking across the primary curriculum.

Please sign up here.