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Long Jump
Resources – tape measure (if possible), something to mark the starting line and name tags to mark the final jump position.
Aim – Who can jump the furthest?
You can choose whether it is a standing jump or a running run depending on your available space.
Each player completes 2 jumps with the best score being taken forward.
The person who jumps the furthest is the winner
Points – 1st – 3 points 2nd – 2 points 3rd – 1 point
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Shuttle run
Resources – stop watch, two items to mark two distances
Aim – Complete the most shuttle runs in 3 minutes
Marking two distances in a straight line (e.g. 5-10m apart) in an open space, when the timer begins run in a straight line from the first marker to the second marker and run straight back down again.
1 point is awarded for one COMPLETE shuttle run lap i.e. from the starting point, to the top marker and back again (one full lap) = 1 point.
Points – 1st – 3 points 2nd – 2 points 3rd – 1 point
Good Luck! Don’t forget to send your pictures – gw18burnsidephotos@glow.sch.uk