Category: Implementation (Computational constructs)

Creating an Advent Calender in Scratch

It is fairly easy and quick in scratch to create an advent calender.

  • Add the design to the stage background.
  • Add sprite that has the number of the door on it.
  • Add an extra costume to the sprite that will be the gift.
  • Add a script to switch costume when the sprite is clicked.

If it’s so easy then why do I have a video on it? Watch and see after the jump

Read more

Thursday’s brain tickler

Create a program that simulates an electronic till.

The operator must enter the pin 1066 to get access before entering all of the items in the basket (3 baskets below). To finish a basket the operator enters a price of zero, the program will then display the total and ask for the cash tendered before displaying the change and going on to the next basket.

Basket 1 Basket 2 Basket 3
£0.67

£0.99

£0.34

£0.99

£0.78

£0.65

£0.12

£0.15

£1.99

£12.99

£1.50

£5.43

£8.99

£0.54

£1.99

£0.01

£18.99

£192

£67.50

£24.99

Loops and IF Statement Revision

After last weeks struggle over the IF statement and REPEAT loops, I thought a little refresher might be in order.

Today’s lesson was taken from the Scratch Your Nose website. We opened the Pong tutorial and followed it to create the game. Time was spent in the lesson looking at the roles Variables, the IF statement and REPEAT loops had in the program.

We then went on to expand the game but increasing the difficulty and adding sound.

Extension tasks after the break.

Read more

Scratch revision task

You have to create a program that generates a random number between 1 and 15. The user has to make as many guesses as they need to get the correct number. To make it easier on the user, the computer will tell them if each guess is higher or lower.

  • Task 1 – Design the program (Completed below)
  • Task 2 – Implement the program in scratch
  • Task 3 – Test the program

Read more