go to cyber resilience toolkit home Gaming, streaming and videos covers a wide range of apps and services. This section provides information on the most common ones and covers: main features of the services potential risks how to setup an account using platform settings to manage risk how to report harmful conduct Main features …
Setting up an online account
Cyber Resilience Toolkit: Streaming and Videos
go to cyber resilience toolkit home The main risk of streaming and video platforms is consuming and the potential harms are inappropriate content or misinformation and disinformation (fake news). Twitch, TikTok and YouTube are the most popular apps for viewing streams and videos. Main features Platforms like Twitch, TikTok and YouTube offer a way …
Cyber Resilience Toolkit: Social Media
go to cyber resilience toolkit home Social media is an inaccurate umbrella term that is used to cover a wide range of apps and services. This section is split into apps that might be considered social media but that are typically used for: viewing feeds and content (Instagram and TikTok) messaging directly or in …
Cyber Resilience Toolkit: Social Media Messaging
go to cyber resilience toolkit home The main risk of social media and messaging apps to send messages is communicating and the potential harms are cyberbullying and unwanted contact. Snapchat and WhatsApp are the most popular apps for direct and group messaging. Main features Platforms like Snapchat and Whatsapp offer a way to send direct …
Cyber Resilience Toolkit: Social Media Feeds
go to cyber resilience toolkit home The main risk of social media platforms when scrolling feeds is consuming and the potential harms are inappropriate content or misinformation and disinformation (fake news). Instagram, TikTok and Twitter are the most popular apps for viewing social media content. Main features Platforms like Instagram, Twitter and TIkTok offer a …
Activity 10 – Pixel Art
Day 10 – Pixel Art Day 10 of #12DaysofCreativity combines knowledge of maths & numeracy, computational thinking (if this then that), and creativity. To create the image below we are required to have an understanding of numeracy concepts and digital literacy. By answering the questions correctly, each cell changes colour based on a predetermined set …
Activity 9 – Escape Rooms
Welcome to the Reindeer Games! Can you solve all the challenges in our Christmas Computational Thinking Quiz? Lets find out! ENTER THE REINDEER GAMES (GOOGLE FORM) ENTER THE REINDEER GAMES (MICROSOFT FORM) *Duplicate form links are available below as well as slideshow versions of the quiz EXTRA CHALLENGE! Try to create your own festive quiz …
Activity 8 – Enhanced Storytelling
Animation to enhance storytelling For day 8 of #12DaysofCreativity we will explore how to enhance your storytelling/literacy skills by building a scene and adding some animation to bring it to life. We will aim to make something like this: In order to make this style of video, there are a few things we should consider. …
Activity 7 – Website Building
Ho Ho Ho! It’s the time of year where everyone has a joke to tell! Today, we are challenging you to modify our Random Christmas Joke Generator! When you visit the site, simply click on the cracker to display a random joke. It’s Your Turn! Short Video Walkthrough Instructions Can …
You must be logged in to post a comment.