ipsum lorum
Author: George Milliken
Computing Science CLPL
Available professional learning
A ‘Concrete, Pictorial and Abstract’ Approach to early level Computing Science
There are clear similarities with the order and progression of early level Computing Science and early level Numeracy and Maths play and learning.
We can use a concrete – pictorial – abstract concept in Computing Science, similar to how we introduce mathematical concepts e.g. counting concrete objects such as pebbles, progressing onto subitising with visuals or with dice then finally counting in our heads with no prompts to help us.
In early level Computing Science, we begin to learn about algorithms. We look at the concrete stage as using our bodies, physical devices and objects we can physically manipulate. We might explore the range of activities from Barefoot Computing, Hello Ruby and CS Unplugged. We do not need programmable devices to delve into early level computing science. We can even explore algorithms through dancing!
At the pictorial stage, we are looking at block-based coding and using visuals suitable for pre-readers, e.g., pictorial algorithms such as visual timetables and simple sequences of instructions for baking and creating and retelling stories. We might also begin to explore coding apps such as Scratch Jnr and websites such as Code.org
Later on, in the abstract stage, we are looking at more complex coding, with fewer pictures and more words, introducing coding languages, such as Javascript and Python.
ELC Independent Learning Pathway
Computing Science information and resources
Nina and the Neurons: Go Digital – CBeebies – BBC
What is digital technology? – BBC Bitesize
What is a computer system? – BBC Bitesize
What are computer games? – BBC Bitesize
Software – 1st level Computing Science and ICT – BBC Bitesize
BBC Learning – What Is Coding – Rumpus
What’s inside a computer? | Hello Ruby (loosely based, could model, paint, build)
Direction/arrow algorithm cards/visuals
BeeBot mat scenes (communication4all.co.uk)
Human Codeapillar cards (by Judi Regan Tayside)
Codeapillar challenge cards (by Judi Regan Tayside)
Codeapillar SLF handout (Judi Regan Tayside)
An overview of Computational Thinking in Early Years | Resources | Barefoot Computing
Computational thinking for pre-schoolers — Hello World (raspberrypi.org)
An introduction to unplugged coding for preschool children — Hello World (raspberrypi.org)
From Fakebot to Bee-Bot — Hello World (raspberrypi.org)
What Does Computing Science Look Like at early level?
Many of the concepts and approaches of Computing Science will already be familiar to you. By looking at the Sway and video below, and on the ELC Computing Science Learning Pathway page, we think you will recognise that you are already embedding Computing Science through play, perhaps without even realising it, in your environment, daily interactions and experiences you provide for the children in your care.
How can we ensure children are growing up to be creative thinkers and problem solvers?
We can provide them with the opportunities, the time and the space to explore, tinker, investigate and experiment!
Secondary Computing Science
What are you looking for today?
Primary Computing Science
Cyber Security in the BGE (This is Cyber)
This session is part of the This is Developing Your Digital Literacy Curriculum CLPL programme. Participants explore the digital skills and knowledge required for being as safe and secure online as possible, with skills for now and the future with ‘big ideas’ like:
- What are children and young people doing online?
- How can I keep up with all the new apps, websites and games learners use?
- What can I do to help keep them safe online?
Examples of digital literacy partners, resources and planning will be shared.
Sign up soon
Develop and Deliver Your School’s Cyber Resilience/Internet Safety Message (This is Cyber)
20/09/23 and 01/02/24
This session is part of the This is Developing Your Digital Literacy Curriculum CLPL programme. Participants explore the digital skills and knowledge required for being as safe and secure online as possible, with skills for now and the future with ‘big ideas’ like:
- What are children and young people doing online?
- How can I keep up with all the new apps, websites and games learners use?
- What can I do to help keep them safe online?
Examples of digital literacy partners, resources and planning will be shared.
Sign up soon
Managing and Supporting Cyber Issues (This is Cyber)
This session is part of the This is Cyber Resilience/Internet Safety CLPL programme. Participants explore the digital skills and knowledge required for being as safe and secure online as possible, with skills for now and the future with ‘big ideas’ like:
- What are children and young people doing online?
- How can I keep up with all the new apps, websites and games learners use?
- What can I do to help keep them safe online?
Examples of digital literacy partners, resources and planning will be shared.
Sign up soon
You must be logged in to post a comment.