Category: Computing Science

curricular area

15 May 19:00, ELC Practitioner Code Along, with Scratch Jnr #CSscot23

Celebrate #CSscot23 with the Education Scotland Digital Team, by joining a short 30 minute evening ‘Code Along’ session to explore the free online block-based coding app Scratch Jnr.

 

Scratch Jnr provides an introduction for early level learners to experiment with programming their own interactive stories and games through block-based coding, with endless opportunity to problem solve and express themselves creatively.

 

This session is suitable for all practitioners working with early level learners across a variety of settings.

 

Please download the app prior to the session and ‘Code Along’ with us.

The app be downloaded here. For more information about Scratch Jnr, please click here.

If possible, it would be more beneficial to join the session on one device so you can watch the demo and ‘code along’ with us on another device that has the Scratch Jnr app downloaded at the same time.

 

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18 May 16:00, Artificial Intelligence – Exploring Opportunities for Scottish Educators #CSscot23

Join Education Scotland for a short session exploring Artificial Intelligence. This session is suitable for educators in Scotland. In this session we will explore…

  • What is artificial intelligence
  • What is generative AI and some examples
  • Prompt-craft
  • How might you use generative AI tools to support your work
  • How generative AI tools can support learners

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Monitor and Encourage Sustainable Behaviour, micro:bit, ON DEMAND #CSscot23

This is pre-recorded session for you to watch with your class at your own leisure. The video will be made available from 17th May at 11am within the Curriculum Live Channel.

Encouraging those around you to make better choices in their sustainable behaviour is hard. One important thing to encourage change is to convince them with data. Using the data logging feature on the BBC micro:bit, we will build a manual data logger to allow you to gather data for your local area. You could look at transport on the way to school or the types of litter in your local environment. The choice is yours but remember collecting the data is only the first step. Then you need to think about how you will present and share that data in order to make a difference.

This session is suitable for 2nd – 4th Level learners.

This session is based on the traffic survey project – https://microbit.org/projects/make-it-code-it/traffic-survey-data-logger/

Book your place here to access the On Demand recording for your class!

17 May 11:00, Live Code Along, Inspiring Sustainable Behaviour with micro:bit #CSscot23

Making a difference in the world around us can seem a little daunting but there are lots of easy, individual and local things we can do to help. Using the accelerometer on the BBC micro:bit, we will code a random sustainability activity picker to inspire us all to make a difference and to have fun doing it.

This session is suitable for learners first – 4th level.

This session is based on the activity picker project – https://microbit.org/projects/make-it-code-it/activity-picker/

Book a place for your class here!

16 May 14:00, Technology to Protect our Planet – Live Assembly, Tech She Can #CSscot23

Are your students interested in technology and how it can help us protect our planet? Could they see themselves working in a green career in the future? Join us on Tuesday 16th March at 2pm, when Tech She Can Learning Design and Development Officer (and experienced primary school teacher), Poppy Patel, will deliver a live virtual 30-minute Tech We Can assembly for children aged 8 – 11. Poppy will highlight the role technology plays in helping us to protect our planet and fight climate change – and also show some of the green careers within tech that students could pursue in the future.

Book a place for your class here!

16 May 11:00, Scratch Code Along with Barefoot – Planet Pledge #CSscot23

Live Code Along with Barefoot Computing to create a Planet Pledge using Scratch for first – 4th level learners.

Join Barefoot Computing for this Live Code Along using Scratch https://scratch.mit.edu/. Learners from First to Fourth level will be guided through this sustainability themed session and will create their own Planet Pledge using blocks of code.

It is recommended that learners have an understanding of how to move the blocks within Scratch and their different functions.

Book a place for your class here!

15 May 11:00, MITCH RESNICK creator of Scratch, Live Assembly & Sustainability Challenge #CSscot23

Join Mitch Resnick, LEGO Papert Professor of Learning Research at the MIT Media Lab, as he explores and shares how he develops new technologies to engage educators and learners in creative experiences.

His Lifelong Kindergarten research group developed the Scratch programming software and online community , used by millions of young people around the world. The group has also collaborated with the LEGO Company on the development of new educational ideas and products, including the LEGO robotics kits.

There will be an opportunity to ask Mitch questions at the end of his talk and learners across Scotland will be invited to take part in a national Scratch sustainability challenge. Projects developed will be showcased globally on the Scratch website!

This live assembly will be relevant for learners in the upper first level – senior phase.

Sign your class up here!

08 March 16:00, This is Computing Science, 4 part course

Education Scotland have partnered with BCS, The Chartered Institute for IT to deliver this 4 part course to develop your knowledge of teaching computing science across the BGE curriculum, highlighting some of the free resources such as Barefoot and Scratch. This course is suitable for those already teaching or planning to teach computing science and will help fill potential gaps in knowledge.

31st Jan – Workshop 1 Pedagogy and Computing Science

Learn more about key pedagogical approaches to programming, including PRIMM (Predict, Run, Investigate, Modify and Make), Use-Modify-Create, Semantic Waves and Parson’s Problems. We’ll explore each approach through hands-on activities and examples, illustrating how these research-backed teaching and learning methods can be applied in your curriculum.

14th Feb, Workshop 2 – Computational Thinking across the curriculum

Computational Thinking, critical thinking and problem-solving top the World Economic list of skills that employers believe will grow in prominence in the next five years. This first session will explore why it’s important for your students to learn computing science and you’ll learn about key computational thinking skills through “unplugged” activities – proving you don’t need expensive kit to teach computing. You’ll take away a range of lesson ideas you can try immediately with your learners.

28th Feb & 8th March, Workshop 3 & 4 Coding and Programming – Code along using Scratch

Take your computing science knowledge to the next level with these interactive code along session. Get to grips with Scratch programming and the concepts of sequence, repetition and selection through a series of Scratch programming challenges. This workshop will build on the previous sessions as we explore how the pedagogy of computing science and computational thinking skills are applied when programming and coding.

BOOK YOUR PLACE HERE