Cube 2: Sauerbraten – Map Editing

This post has been lifted from the cube wikispaces, thanks for sharing.

Tutorials by Dr. Penny de Byl, Senior Lecturer (Computer Games and Graphics Programming), University of Southern Queensland, Toowoomba, Australia.

  1. Getting Started
  2. Extending Walls & Adding Textures
  3. Skyboxes
  4. Height Maps
  5. Grid Sizes & Cube Deformations
  6. Materials: Air, Water, Lava…
  7. Adding Lighting & Shadows
  8. Adding Static Models
  9. Saving & Loading
  10. Adding Monsters

Author: Mr Stratton

Computing teacher and a PT at Coltness High School.

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