Guitar Hero

The ICT development team from Aberdeenshire Council was one of the first to engage with the Consolarium and as a result of this a number of games-based learning projects were identified. The idea of using the context of Guitar Hero as the main driving focus in a collaborative story that would enable cross-curricular work was one of the ideas that we wanted to explore.

A Sony PS2, the game and the guitars were placed with a willing teacher in a P7 class after the Easter break. This was the last term for the class so the teacher decided to use this as the main driver for the remainder of the term. Having teenage sons who played the game the teacher quickly became familiar with how it worked and devised a series of tasks that she believed would enable ‘connected learning’ to take place.

We then left the class teacher and the class with the resource and returned in the last week of term to discover a rich seam of creativity, learning and engagement from a class who had lost themselves in the world of rock and roll …

Click here to read the case study.