QR codes can also be a quick and effective way to share digital content with families by turning your video link into a small barcode that can be scanned by most smartphones.

QR codes can also be a quick and effective way to share digital content with families by turning your video link into a small barcode that can be scanned by most smartphones.
Supporting early level learners to digitally document their learning: enhancing early level literacy with digital technology.
In this introductory session recording (part 1 of 2), we explore the Digital Literacy Experience and Outcomes (that sit within the Technologies Curriculum) and where they overlap with the Literacy and English curriculum. You will find out about a range of digital tools that exist to support learners to document their learning, by allowing them to creatively capture their voice and interactions. The session will be brought to life by real examples of rich media footage captured by whiteboard recording, green screen, interactive digital books, lip syncing and storytelling apps. This webinar also focuses on how the media can be collated collaboratively by practitioners and then shared with parents and carers via Glow.
A guided demo session to Support early level learners to digitally document their learning.
This session recording (Part 2 of 2) provides a guided demo on how to use the digital tools that are covered in part 1.
Learning with and through digital technology opens so many possibilities for creativity. Realising the Ambition tells us that creativity is about much more that the expressive arts, it is the ability to wonder about things and see them or use them differently, a crucial element of STEM (science, technology, engineering and maths).
Embedding Digital Literacy & Computing Science through play pedagogy
This 60 minute session recording introduces you to the Digital Literacy and Computing Science organisers within the Technologies curriculum at early level. Our national policy and curriculum documents tell us digital should be at the heart of good learning and teaching and through current examples in photo and video format, this session will demonstrate what this might look like. We will explore how the Digital Literacy and Computing Science experiences and outcomes can be embedded across the early level curriculum through a practical play-based approach. Early level Digital Literacy and Computing Science can be further explored below.
How Good is Our Early Learning and Childcare (HGIOLEC) QI 3.3: Developing creativity and skills for life and learning, theme Developing digital skills (page 45).
How good is our early learning and childcare? (education.gov.scot)
Some challenge questions to consider include:
The NCSC are working hard to get more girls interested in a career in cyber security. The CyberFirst Girls Competition provides a fun but challenging environment to inspire the next generation of young women to consider a career in cyber security.
The competition is a team event, with each one made up of 4 female students from Year 8 in England and Wales, Year 9 in Northern Ireland and S2 in Scotland.
Step Up, Speak Up! is a practical campaign toolkit to address the issue of online sexual harassment amongst young people aged 13 – 17 years and includes a range of resources for young people and the professionals who work with them, including teachers, pastoral teams, senior school leadership and police forces.
Lesson plans, quick activities, a quiz and teaching guide designed to explore problematic online sexual behaviour with 9-12 year olds.
Staying Safe Online is an education resource created by Into Film in partnership with Childnet International. Both projects centre on the theme of privacy and sharing of information but with different films suitable for age and stage.
This site has a progressive programme of lessons to introduce and develop your learners’ knowledge and understanding of internet safety, ranging from passwords to two-factor authentication (2FA is a code sent to your phone instead of a password) and safer online shopping to social media privacy settings.
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