These ‘big ideas’ for computing are designed to help educators and learners learn the essential understanding in computing that all students should acquire during the Broad General Education.
It has been inspired by Wynne Harlen’s Principles and Big Ideas of Science Education. Some of the language or concepts may appear very abstract for inexperienced learners or educators but there is support throughout this site to understand each one.
Category: CS homepage
Computing in Primary Schools: The Big Ideas
- Computer are made of materials, such as metal and plastic, and require energy/electricity to operate
- Computers can only process one instruction at a time but they do this very quickly
- Code has three basic rules used to make many more complex ones: sequence, selection and repetition
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