Computer Games: Development (SCQF level 4)CODE HX9X 44 |
Computer Games: Development (SCQF level 5)CODE HX9X 45 |
The purpose of this unit is to allow learners to gain foundational knowledge and acquire skills in developing a basic computer game using a game development tool. It is an introductory unit suitable for all learners. No prior knowledge or experience is required.
This is a non-specialist unit, intended for a wide range of learners who may continue into further study of computer games or pursue a career in the computer games industry. |
The purpose of this unit is to allow learners to gain knowledge and acquire routine skills in developing a computer game using a game development tool or coding. It is an introductory unit suitable for all learners. No prior knowledge or experience is required.
This is a non-specialist unit, intended for a wide range of learners who may continue into further study of computer games or pursue a career in the computer games industry. |
Outcome 1Create a working computer game. Performance criteria(a) Construct a working game based on a given game design document, using a game development tool |
Outcome 1Create a working computer game. Performance criteria(a) Construct a working game based on a given game design document, using a game development tool or coding |
Outcome 2Test the computer game. Performance criteria(a) Produce a list of functional tests |
Outcome 2Test the computer game. Performance criteria(a) Devise a test strategy for testing the computer game |
Outcome 3Evaluate the computer game. Performance criteria(a) Identify where the game matches or differs from the game design document |
Outcome 3Evaluate a computer game. Performance criteria(a) Evaluate how a completed game matches or differs from the game design document |