Early Level Tracker: Art & Design

/ Art & Design Framework / Early LevelEarly Level Tracker

Experiment with a wide range of mark making tools e.g. crayons, pencils, pens, pastels, charcoal, sidewalk chalk, printing with finger, hands and feet, brushes, spray bottles, rollers, stampers, classroom objects, natural objects, cookie cutters, sticks and modelling tools.

Use movement to create a range of marks, e.g. large scale work on whiteboard, SmartBoard, playground, large rolls of paper.

 

Create a variety of lines, e.g. thick, thin, straight, wavy, zigzag.

 

Create 3D shapes (regular and irregular) and structures using a variety of materials e.g. build with blocks, stickle bricks, Lego and junk materials.

 

Create 2D shapes (regular and irregular) using a variety of materials e.g. printing with shapes, drawing around, tangram tiles, sticky shapes, cut and stick.

 

Develop skills in manipulating materials, e.g. rolling, pinching, tearing, gluing, cutting, joining, folding.

Experiment with colour through creating artwork, e.g. paintings, drawings, digital images, collage.

 

Use, identify and name colours.

 

Describe colours and relate to emotions and experiences, e.g. dark, light, hot, cold, sad, happy and angry.

 

Discover and create simple patterns/repeating patterns in indoor/outdoor environments, e.g. shells, leaves, flowers, pinecones, snowflakes, collage, loose parts.

 

Explore textures using senses and talk about using appropriate vocabulary e.g. rough, smooth, hard, soft, bumpy, fluffy, jaggy, sticky.

Create collage.

Create images/film using digital technologies, e.g. use iPads to record role play or small world play.

Create artwork using weaving techniques, using e.g. wool , paper, ribbon, string, raffia

Experiment with modelling materials, e.g. play dough, plasticine, salt dough, clay, tinfoil.

Experiment with colour mixing using a wide range of materials, e.g. paint, crayon, chalk, tissue paper layering, cellophane, acrylic rainbow blocks.

Create patterns/repeat patterns using lacing, beads, pegboards, cubes, printing and loose parts.

Experiment with combining materials.

Notice and comment on surrounding environment, e.g. comment on colour, shape, pattern, texture, images, posters, illustrations in books.

Use senses to experience indoor and outdoor environments.

Use senses to investigate objects, e.g. magnifying glasses, viewfinders, sensory trays and feely bags, sensory walks.

Use digital technologies to make observations, i.e. take photographs.

Use observations to create a variety of artwork relating to surrounding environments, e.g. drawing, painting, printing, rubbings, 3D structures.

Create artwork in response to stories (e.g. make a puppet or model of a character) and roleplay (e.g. make a mask of favourite animal for zoo role play) and smallworld play (e.g. creating cardboard box garage for cars).

Create artwork in response to film (e.g. drawing favourite part of the film).

Create artwork in response to music, e.g. creating marks whilst listening to classical music, junk model instruments.

Create artwork in response to the environment (e.g. drawing around shadows, construction, take photographs) and seasons (e.g. leaf printing/collage, pictures using seasonal colours).

Create artwork in response to objects, e.g. “Here is a plastic bottle. What could we use it to make?”

Create artwork in response to sensory trays, e.g. mark making in sand, foam, gloop.

Share ideas, thoughts and feelings in response to artwork e.g. state what they like and don’t like.

Begin to link emotions with artwork using simple language to explain how it makes them feel e.g. it’s scary, it’s funny.

Identify design problems e.g. in role-play, the king wants a crown.

Explore features e.g. look at pictures, books, discuss what it looks like.

Choose appropriate materials e.g. discuss  properties of materials in simple language.

Explore solutions e.g. experience trial and error.

Create a finished outcome for a specific purpose.

Talk about the design process, explaining how the problem was solved.

Justify choices, e.g.  “I used cardboard because it was bendy”, “I stuck these bits together to make it a round shape”

Share thoughts and opinions on other children’s work / work of artists and designers e.g. I like it because…/ It makes me feel…

Answer questions about own artwork.

Look at and ask questions about others’ artwork.

Comment on colour, mood, lines, shape and texture in simple language.

Encourage others by giving positive comments.

Give and receive suggestions on how to improve artwork.

Present own artwork to the class, parents or in the community.

Begin to contribute and be involved in decisions on how to present own and others’ artwork, e.g. framing, hanging, arranging display.

Experience being an audience member at, for example, other class presentations, visiting artist presentations and visits to galleries/museums.

Look at and talk about own and others’ artwork, including known artists.

Celebrate the achievement of others in their artwork.