Category: Games Based Learning

Inspiring Digital Enterprise Award – iDEA

The Inspiring Digital Enterprise Award, known as iDEA, is an award programme which provides access to a range of free on-demand online courses. In completing courses from the wide range available they not only aim to support developing digital, enterprise and employability skills, the completion of the assessments built into each course provide the means …

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Cracking the Code to break out and escape – solving the puzzle classroom activity using OneNote passcode feature

So what is a Digital Breakout or Escape Room or Cracking the Code activity anyway? Cracking the Code to break out and escape in a classroom story scenario by solving the puzzles in a classroom activity – where learners have to solve puzzles in order to get a code for each step to reveal the next …

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Gaining Ground with Geocaching

Geocaching is a way to use mobile devices to engage learners with a geographical area – creating or finding hidden “caches” which can be found by solving clues to locate them. OpenCaching is a free source of geocaches which can be downloaded to a mobile device (there are free apps for mobile devices). This site …

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Simulations to engage pupils in their learning

15 Simulations to Gamify Your Class – this post by Jacqui Murray lists and describes a variety of online tools which let learners interact with a situation and make choices, which lead to different options depending on their choices. These include historical situations, life choices, enterprise activities and science and technology scenarios where the learner …

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Coding in the Curriculum for Creating rather than Consuming

Do you wonder why it’s important to help pupils learn to code? The products of coding or computer programming are around us every day, whether we see it or not. Daily living in today’s society depends on someone somewhere having created something in which coding or programming has played a part. Many voices have spoken …

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Dance, Dance, Dance in Class! Incorporating games-based learning to encourage pupil physical activity

By using dancemat software engaging pupils in physical activity in the classroom can incorporate aspects of games-based learning along with the engaging visual and aural drivers of dancemat activity using the free Stepmania software with a dance mat. With just one dancemat and a connected computer (especially if the dancemat on-screen activity can also be …

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What will you do now? Make “Choose Your Own Adventure” stories

Looking for a way to stimulate extended writing with reluctant writers in your classroom? Looking for a way to engage pupils with reading the stories of their peers? The idea behind Choose Your Own Adventure Stories is very simple: pupils start writing a story, then present options to their readers after the first sentence or …

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Primary Games for Learning Gains

Primary Games Arena is a site aimed specifically at pupils in primary schools and comprises free online games for all ages and stages, as well as all areas of the curriculum. There is a huge selection of high-quality games which have been identified to individually address the needs of the curriculum first and foremost to address the learning required for …

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Is your school up for a UK-wide Maths Challenge?

Can your pupils become national maths champions? Will they claim maths glory for your school? Together with the British Science Association, the free online maths resource Manga High is running a UK-wide Maths Challenge. Manga High is a free online games-based maths teaching resource aimed at 7-16 year-olds.  Mangahigh.com combines the development of maths skills …

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