thanks to Tom (again!) for the inspiration… we’ve been using sploder to create space invader games. well, officially we can bill it as first:
- research and evaluate current games – what makes them good/bad/ugly!
- begin a paper based design – using a master sheet with all the sploder options on
- clearly write up the point of the game – mass destruction or something a little more subtle!
- create and play
- finally we hope to get other classes (or schools) to play and then evaluate them – giving feedback.
The class are so excited and motivated about this. I need to find more things like this which are fun, but also hit a number of strands – so I can justify the learning that takes place. (Strangely worded, but you know what I mean!)?