P5/6 showed great ambition whilst carrying out different numeracy activities. Each child challenge themselves to complete trickier tasks and supported one another within their learning.

P5/6 showed great ambition whilst carrying out different numeracy activities. Each child challenge themselves to complete trickier tasks and supported one another within their learning.

P5/6 worked in groups to order the events of the Titanic disaster to create a timeline. The children were against the clock and the winning team received 5 Ambition House Points each.

P5/6 took part in a spooky Halloween story telling experience to celebrate Halloween.



Linking to our topic of the Titanic, P5/6 carried out an experiment investigating how icebergs and formed and why they float. The children created predictions based on the different water solutions and then recorded their observations.

P5/6 have been developing their mental agility when recalling times tables through playing different games: times table puzzles, uno, battleships, and KABOOM.
It was lovely welcoming in parents and carers into the P5/6 classroom this afternoon, for pupils to share their learning in numeracy with their adults.

P5/6 have been using different strategies and increasing their mental agility when recalling times tables.

P5/6 have been consolidating their knowledge f Place Value and Rounding through playing a range of games on Splash Learn.

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P5/6 have taken part in the ‘If I ruled Scotland’ competition run by The Hunters Foundation.
The children worked as a class to identify a problem in Scotland, explain why it was a problem, and then created solutions to address the issue.
The children created a video clip highlighting the importance of making all parks in Scotland accessible to all children.
We visited Fenwick Park to shoot our video clip and used illustrations to highlight the changes we would make to make the park accessible and enjoyable for everyone.






P5/6 have been consolidating their knowledge of Place Value and Rounding through a range of active games.


P5/6 have been using their knowledge of the Titanic to create a brochure advertising the ships maiden voyage. Each brochure included relevant facts explaining the different pick up points, facilities onboard the ship, and ticket prices.
