P4-Function Machines and Algebra

This week in maths some of us have been working on the following skills
– Use symbols or words ‘equal to’, ‘not equal to’, ‘less than’, ‘greater than’, correctly to describe & show number relationships

– Within numbers to 100, complete number statements using the symbols for less than, greater than and equals

– Within numbers to 100, create number statements using the symbols for less than, greater than or equals

– Within numbers to 100, use Numicon and/or my knowledge of Fact families to find the missing numbers in given statements when pictures or symbols are used to replace a number.

As usual, we are active in our learning and we played a great game where we had to run to corners with the greater than or less than symbol when we had worked out the answer. We ran to the middle if the equation balanced. For extra challenge there was some mental calculating involved in some of the equations before we could decide.

There are also some good online games to help reinforce our learning.

http://resources.hwb.wales.gov.uk/VTC/greater_less_than/eng/Introduction/default.htm
http://flash.topmarks.co.uk/3439

Some of us worked with function machines. A Function Machine is a diagram that represents a machine that takes an input, applies a rule and delivers the answer as an output.
The task is either to determine the input, the output or whatever operations take place inside the machine. We will all be using function machines as another way of applying our numeracy learning.

https://www.topmarks.co.uk/Flash.aspx?f=inversemachinev3

http://flash.topmarks.co.uk/4437

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